Large City: Vral-fenfyë Hadfow

Vral-fenfyë Hadfow

Vral-fenfyë Hadfow
Example Wood Elf architecture.
StateWarren
ProvenceMoko̠ë Empire
Sub ProvenceChyhyëmgwëschyhyrëk Kingdom
RegionTstèkir Heathland
Founded987
Community LeaderLord Shesí
Area84 km2 (33 mi2)
Average Yearly Temp12°C (53°F)
Average Elevation5110 m (16765 ft)
Average Yearly Precipitation154 cm/y (60 in/y)
Population19771
Population Density235 people per km2 (599 people per mi2)
Town AuraElven High Magic
Naming
Native nameVral-fenfyë Hadfow
Pronunciation/vral/ /ˈfenfjɛ/
Direct Translation[weapon] [cherry]
Translation[Not Yet Translated]

Vral-fenfyë Hadfow (/vral/ /ˈfenfjɛ/ [weapon] [cherry]) is a subtropical Large City located in Chyhyëmgwëschyhyrëk Kingdom, Moko̠ë Empire, within the Warren.

The name Vral-fenfyë Hadfow is derived from the Goblin language, as Vral-fenfyë Hadfow was founded by Helethwen Mael Celeblassel, who was culturaly Wood Elf.

Climate

Vral-fenfyë Hadfow has a yearly average temperature of 12°C (53°F), with its average temperature during the summer being a pleasant 25°C (77°F) and its average temperature during the winter being a freezing 0°C (32°F). Vral-fenfyë Hadfow receives an average of 154 cm/y (60 in/y) of precipitation, most of which comes in the form of snow during the brutaly long winter months. Vral-fenfyë Hadfow covers an area of nearly 84 km2 (33 mi2), and an average elevation of 5110 m (16765 ft) above sea level.

Overview

Vral-fenfyë Hadfow was founded durring the late 11th century, by Helethwen Mael Celeblassel. The establishment of Vral-fenfyë Hadfow was somewhat plagued by a lack of willing colonists, leading to Helethwen Mael Celeblassel electing to pay people to resettle in Vral-fenfyë Hadfow.

Vral-fenfyë Hadfow was built using the conventions of Wood Elf durring the late 11th century. Naturaly, all settlmentss have their own look to them, and Vral-fenfyë Hadfow is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Vral-fenfyë Hadfow is buildings folow an organic layout of premissive paverstone streets whihch gives the city a shape simmilar to a tree, if one views its streets from above. The city posesses a fortified albit thin wall of querried stone. This wall posesses most of the features of a castle wall, though it is constructed from cheeper inferior stone. It would pose a minor chalange for an attacking army, though it's clear the wall's true purpose is to crush the hopes of bandits and marauders. Vral-fenfyë Hadfow's failry decent fortifications are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the city as needed.

Vral-fenfyë Hadfow has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Vral-fenfyë Hadfow’s streets. Yet, deep down, you know this atmosphere is a carefully created illusion. You can see the ocasional seam in their tapestry. You’re not sure what has them doing their best to act so carefree, but act carefree they do.

Civic Infrastructure

Vral-fenfyë Hadfow possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Vral-fenfyë Hadfow has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Vral-fenfyë Hadfow has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Vral-fenfyë Hadfow. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Vral-fenfyë Hadfow's parks.

Vral-fenfyë Hadfow has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Vral-fenfyë Hadfow.

Vral-fenfyë Hadfow has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Vral-fenfyë Hadfow has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Vral-fenfyë Hadfow has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Vral-fenfyë Hadfow has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Vral-fenfyë Hadfow has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Vral-fenfyë Hadfow has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Vral-fenfyë Hadfow has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Vral-fenfyë Hadfow's public wards, blessings, and other arcane systems.

Vral-fenfyë Hadfow has an Administrative Academy which trains individuals in the administrative arts.

Vral-fenfyë Hadfow possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Vral-fenfyë Hadfow's grid is powered by a boiler and turbine based power plant.

Vral-fenfyë Hadfow's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Vral-fenfyë Hadfow has a first rate hospital which caters to anyone in need of long term medical care.

Vral-fenfyë Hadfow has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Vral-fenfyë Hadfow has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Vral-fenfyë Hadfow's natural decorations nor waterways.

Vral-fenfyë Hadfow has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Vral-fenfyë Hadfow has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Vral-fenfyë Hadfow has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Vral-fenfyë Hadfow's bank was built using a different architectural style from the rest of the town. The style used has a sleek, linear appearance with stylized, often geometric ornamentation. The primary facade of its buildings often featured a series of set backs that create a stepped outline. Low-relief decorative panels can be found at entrances, around windows, along roof edges or as string courses. It was best known for its use of smooth finish building materials such as stucco, concrete block, glazed brick or mosaic tile. Decorative details can incorporate various artistic or exotic motifs to suit the building's function or the architect's whim. Chevrons, zigzags, and other geometrical motifs are common forms of ornament.

In Vral-fenfyë Hadfow vermin leave small tokens in payment for food taken.

The Mud Elemental, Medium near Vral-fenfyë Hadfow are known to be quite timid.

Vral-fenfyë Hadfow's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves consuming a local toxin to channel Truename Magic energies of tier 2 via moments of science.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 36
  • Farmers: 53
  • Farm Laborer: 98
  • Hunters: 59
  • Milk Maids: 49
  • Ranchers: 26
  • Ranch Hands: 59
  • Shepherds: 50
    • Farmland: 80665 m2
    • Cattle and Similar Creatures: 4942
    • Poultry: 59313
    • Swine: 3954
    • Sheep: 197
    • Goats: 39
    • Horses, Mounts, and Beasts of Burden: 1977

Craftsmen

  • Arms and Toolmakers: 42
  • Blacksmiths: 42
  • Bookbinders: 24
  • Buckle-makers: 27
  • Cabinetmakers: 44
  • Candlemakers: 65
  • Carpenters: 62
  • Clothmakers: 59
  • Coach and Harness Makers: 21
  • Coopers: 56
  • Copper, Brass, Tin, Zinc, and Lead Workers: 26
  • Copyists: 18
  • Cutlers: 16
  • Fabricworkers: 45
  • Farrier: 146
  • Furriers: 13
  • Glassworkers: 65
  • Gunsmiths: 45
  • Harness-Makers: 18
  • Hatters: 38
  • Hosiery Workers: 14
  • Jewelers: 21
  • Leatherwrights: 49
  • Locksmiths: 19
  • Matchstick makers: 31
  • Musical Instrument Makers: 30
  • Painters, Structures and Fixtures: 26
  • Paper Workers: 29
  • Plasterers: 25
  • Pursemakers: 34
  • Roofers: 21
  • Ropemakers: 20
  • Rugmakers: 18
  • Saddlers: 34
  • Scabbardmakers: 40
  • Scalemakers: 21
  • Scientific, Surgical, and Optical Instrument Makers: 13
  • Sculptors, Structures and Fixtures: 19
  • Shoemakers: 19
  • Soap and Tallow Workers: 64
  • Tailors: 119
  • Tanners: 25
  • Upholsterers: 28
  • Watchmakers: 26
  • Weavers: 56
  • Whitesmiths: 16

Merchants

  • Adventuring Goods Retellers: 13
  • Arcana Sellers: 14
  • Beer-Sellers: 28
  • Booksellers: 30
  • Butchers: 54
  • Chandlers: 58
  • Chicken Butchers: 54
  • Entrepreneurs: 20
  • Fine Clothiers: 54
  • Fishmongers: 49
  • Florists: 11
  • Potion Sellers: 32
  • Resellers: 73
  • Spice Merchants: 26
  • Wine-sellers: 38
  • Wheelwright: 29
  • Woodsellers: 19

Service workers

  • Bakers: 85
  • Barbers: 91
  • Coachmen: 28
  • Cooks: 76
  • Doctors: 39
  • Gamekeepers: 31
  • Grooms: 16
  • Hairdressers: 63
  • Healers: 54
  • Housekeepers: 54
  • Housemaids: 89
  • House Stewards: 59
  • Inns: 19
  • Laundry maids: 38
  • Maidservants: 65
  • Nursery Maids: 35
  • Pastrycooks: 68
  • Restaurateur: 82
  • Tavern Keepers: 89

Specialized Laborer

  • Ashworkers: 28
  • Bleachers: 18
  • Chemical Workers: 11
  • Coal Heavers: 38
  • In-Town Couriers: 48
  • Long Haul Couriers: 42
  • Dockyard Workers: 39
  • Gas Workers: 9
  • Hay Merchants: 16
  • Leech Collectors: 52
  • Millers: 44
  • Miners: 45
  • Oilmen and Polishers: 30
  • Postmen: 42
  • Pure Finder: 24
  • Skinners: 56
  • Sugar Refiners: 11
  • Tosher: 31
  • Warehousemen: 61
  • Watercarriers: 39
  • Watermen, Bargemen, etc.: 58

Skilled Laborers

  • Accountants: 24
  • Alchemist: 29
  • Clerk: 42
  • Dentists: 19
  • Educators: 55
  • Engineers: 29
  • Gardeners: 19
  • Mages: 14
  • Plumbers: 20
  • Pharmacist: 24
  • Professors: 8
  • Scientists: 15
  • Wizards: 8

Civil Servants

  • Adventurers: 18
  • Bankers: 27
  • Civil Clerks: 44
  • Civic Iudex: 21
  • Consultants: 12
  • Exorcist: 44
  • Fixers: 22
  • Kami Clerk: 38
  • Landlords: 37
  • Lawyers: 24
  • Legend Keepers: 31
  • Militia Officers: 164
  • Monks, Monastic: 63
  • Monks, Civic: 59
  • Historian, Oral: 45
  • Historian, Textual: 23
  • Policemen, Sheriffs, etc.: 49
  • Priests: 76
  • Rangers: 26
  • Rat Catchers: 29
  • Scholars: 29
  • Spiritualist: 35
  • Slayers: 11
  • Storytellers: 74
  • Military Officers: 73

Cottage Industries

  • Brewers: 58
  • Comfort Services: 82
  • Enchanters: 21
  • Herbalists: 22
  • Jaminators: 65
  • Needleworkers: 61
  • Potters: 34
  • Preserve Makers: 56
  • Quilters: 29
  • Seamsters: 89
  • Spinners: 53
  • Tinker: 22
  • Weaver: 52

Artists

  • Actors: 20
  • Architects: 7
  • Bards: 30
  • Costumers: 12
  • Dancers: 24
  • Drafters: 12
  • Engravers: 16
  • Fine Furniture Carpenters: 9
  • Glaziers: 21
  • Inlayers: 18
  • Musicians: 56
  • Painters, Art: 10
  • Playwrights: 20
  • Sculptors, Art: 17
  • Wood Carvers: 59
  • Writers: 73

Produce Industries

  • Butter Churners: 73
  • Canners: 59
  • Cheesmakers: 68
  • Ice Merchants: 8
  • Millers: 38
  • Picklers: 34
  • Smokers: 23
  • Stockmakers: 22
  • Tobacconists: 30
  • Tallowmakers: 43

7334 of Vral-fenfyë Hadfow's population work within a Foundational Occupation.

11054 of Vral-fenfyë Hadfow's population do not work in a formal occupation, but do contribute to the local economy. 1383 (7%) are noncontributers.

Points of Interest

Vral-fenfyë Hadfow is accessed from a nearby river via an intricate series of locks.

POI

History

Vral-fenfyë Hadfow is still bloodied by a recent violent conflict. A crushing bandit raid, a lost siege, getting caught at the periphery of a major battle, or some other calamity has inflicted severe damage on the place. Some communities may suffer a longer-term version of this, their youths lost in a grinding, endless battle against some perpetual threat.

The the a leather hauberk of Augury, an a leather hauberk imbued with notable amounts of Augury energies was created in Vral-fenfyë Hadfow by in time immemorial, reportedly some time during the early 2nd century.

History